V1.1


The Shader Graph is working but, i wanted the Psyche FX to show from both sides and override the base sprite wall.

but instead i have the FX as base sprite and some black walls covering it from the Sides.

So i just set the black walls at extended state at Start, and it disappear based on MentalBar Fill Amount.

Files

Smile V1.1.zip Play in browser
19 days ago

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